Hi there! I’m Alex,
A Graduate Game Designer specialising in level design from Staffordshire University! My skills include designing levels using an rapid iterative pipeline to constantly test and add to my levels. In addition, I also can design game mechanics, rules and implement them to be tested.
This website is currently under development - Some things may be incomplete.
-Skills -
TwoFork
TwoFork is a King of the Hill Team Fortress 2 map designed to incorporate iterative level design creation. With this map I tried to cater to each class and make it as balanced and fair as possible while still trying to retain that classic Team Fortress feel.
*Meshing to come soon!
Level Design Document
Commentary Video
Changelog
Senildaed
This Doom II level features all the classic weapons with environmental storytelling, a key based level progression and a non-Euclidean portal! Using the Ultimate Doom Builder Program and Slade 3 to input new files with code to the level, made this a fun project.
Level Design Document
Commentary Video
Changelog