Hi there! I’m Alex,

A Graduate Game Designer specialising in level design from Staffordshire University! My skills include designing levels using an rapid iterative pipeline to constantly test and add to my levels. In addition, I also can design game mechanics, rules and implement them to be tested.

This website is currently under development - Some things may be incomplete.

-Skills -

TwoFork

TwoFork is a King of the Hill Team Fortress 2 map designed to incorporate iterative level design creation. With this map I tried to cater to each class and make it as balanced and fair as possible while still trying to retain that classic Team Fortress feel.

*Meshing to come soon!

  • Level Design Document

  • Commentary Video

  • Changelog

Senildaed

This Doom II level features all the classic weapons with environmental storytelling, a key based level progression and a non-Euclidean portal! Using the Ultimate Doom Builder Program and Slade 3 to input new files with code to the level, made this a fun project.

  • Level Design Document

  • Commentary Video

  • Changelog

Level Projects

Other Design Projects